Glorg, as far as we know, is the first and only one-button dungeon-crawler that exists. Martin Jonasson (aka grapefrukt), the game’s creator, took a concept he’d been working on for procedurally generated dungeons and changed it to a one-switch after GAMMA IV announced it as their theme last August. He’s been working on it (among other things) over the past year, and as of today, it’s finished! Here’s the release trailer:
Neat, isn’t it? If you’re curious about the gameplay, I’d definitely recommend checking out this video from 3:33 on – it’s from a presentation Jonasson gave at No More Sweden 2010 just over a month ago. In it, he demoes a nearly-final version of Glorg, and spoiler: it looks like it totally lives up to its concept. You can’t not love that timing-based Paper Mario-style combat.
Right now, Jonasson is trying to find a sponsor to put the game out – interested parties can contact him via his website. While you wait for that to happen, definitely take some time ogling (or should that be ogre-ing?) the Atari-style irrelevant cover art Jonasson’s colleague Jonas Åkerlund created for the game. Incredible work, both of y’all!