As you may have heard, the IGF announced the main competition finalists for the 2011 Independent Games Festival on Monday. There were five finalists announced for each category: Excellence In Visual Art, Technical Excellence, Excellence In Design, Excellence in Audio, Best Mobile Game, and the Seumas McNally Grand Prize, as well as eight nominees for the Nuovo Award, intended to honor the most innovative and unconventional games.
Becoming an IGF finalist is a big deal – not only do nominees have a shot at roughly $50,000 total in prizes at the Independent Games Festival Awards at GDC this March, all nominated games get the honor of being playable on the show floor of GDC this year. It’s massively prestigious, and when past nominees-turned-hits include games like Braid and Limbo, it’s easy to see why.
Last week, we got in touch with some of the IGF finalists to ask them what the nomination means to them. The response was overwhelming, and last week, we posted responses from a dozen of the nominees (check those out here). This week, we’re continuing that with more responses from more excited developers! Here are the last set of answers:
Messhof
Game: Nidhogg
Nominated for: Seumas McNally Grand Prize
“i cannot wait to beat everyone mercilessly at nidhogg.”
Frictional Games
Game: Amnesia: The Dark Descent
Nominated for: Seumas McNally Grand Prize
“”IGF? We cannot seem to remember applying for that…”
Short and sweet. Whatever, these Grand Prize nominees are busy and we all know it.
One again, congratulations to all the finalists! If you want to see the rest of the whopping twenty individual responses we got from IGF nominees, go check out the blog! We put all of ‘em there just for you.














Ahahaha. I want to go to GDC now, just take Messhof down. I’d like to think I’m pretty damn good at Nidhogg ;)
What about the Student Finalists? :(