This week, we’re covering some games made for last weekend’s Mini Ludum Dare #23, a game development competition wherein contestants try to make a video game from scratch in 48 hours. MiniLD 23′s rule was “the title of your game must be a year,” and the subtheme was “Spring Physics.”
1930 is a fun, colorful Ludum Dare entry by ratking. The premise: you control a King Kong-like gorilla jumping across the top of buildings. Your goal is to navigate from the top of one blue building to the other blue building. The trick is, you have to do these jumps in a specific order that the game lays out for you at the beginning of each level. If you jump to a correct spot, a green skyscraper will appear under you, allowing you to execute another jump. If you jump to an incorrect spot, no skyscraper appears, your gorilla plummets down, and you start the level over.
The actual act of playing the game feels a bit like playing Simon, but a third-person, behind-the-back version of Simon on a Simon board with dozens of buttons on it. And if that sounds hard, that’s because it is. Things start out simple enough in the tutorial stages, but the difficulty ramps up incredibly fast. So much so, actually, that if you’re anything like me, you’ll have no problem telling the game to fuck right off after you see what level 8 asks you to do. Which is fine, because the game’s only 8 levels long anyway.
1930 isn’t going to last you a long time, but it’s a great-looking, great-sounding LD submission with an interesting take on the competition theme. As far as I’m concerned, that makes it a success.