Alright, here’s what you need to do with the rest of your day:
- Click the link below to play an early build of Sophie Houlden’s Bunnies Of Fury 2.
- Press the number ’4′ on your keyboard. (Don’t freak out if things seem to freeze – it takes a little while to recolor everything.)
- Press Q to change your weapon of choice.
- Click around and have some of the coolest sandbox fun you’ve ever had in your life.
So here’s the thing: Bunnies of Fury 2 is still in development, and this is an early build. And if the first Bunnies of Fury is any indication, this could change into a multiplayer arena shooter before the game is done. But that doesn’t make this anything less than the craziest browser-based playground I’ve ever played with. This build of Bunnies of Fury 2 seems to swap Minecraft‘s slow, deliberate landscaping for massive, high-impact destruction (and creation – that additive bomb is awesome) that turns out to be extremely fun.
And yeah, once you discover the ninja rope, I doubt you’ll be able to stop playing either. (Hit F1 for the full controls)
Click here to play Bunnies of Fury 2!
Oh, and be sure to post screenshots of your creations in the comments section below!
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I still like Minecraft a lot more, but that might just be because I’m currently building a redstone computer.
This is basically what happens when you take the Demo-man from TF2, put him in Minecraft, and put him on drugs.
the clipping, it’s so beautiful
http://i76.photobucket.com/albums/j38/flaming_dude/theclippingitssobeautiful.jpg
I wanted to comment on it more after it was posted yesterday, but I really didn’t have much to say. Building was slow and laborious, you couldn’t do anything but big blobs or painfully slow block-by-block work that half the time didn’t line up the way you wanted. In the end I got bored with it taking way to long to do nothing so I quit.
I did get an anomaly in my bump mapped mountains that put a closely associated scattered dozen or so lines of blocks straight up from the ground to the sky. I ninja-roped up there and built myself a house. Well, I built a floor and a couple of walls. I thought about building stairs up, but again with the awkward block-by-block building I would have been at it all day. It was way up. My own personal Isengard. On sticks. Cause filling it in would have taken forever.
Would have liked it better if it had some better tools,
haha brenn, that cool, I’m tempted not to fix the clipping just so that is still possible :D
and I have an explanation for the anomaly Joe, this is the height map that is used: http://dl.dropbox.com/u/9766731/bof_heightmap.jpg
I guess I should have gotten rid of the smiley once I knew that bit was working ok, or at least made it shorter.
and I totally understand it sucks to build stuff deliberately, not sure that I want to make it ok for that though, isn’t that kind of minecraft’s thing anyway so I’m not sure if there is any reason for me to do it too, I’ much more interested in how this kind of environment can get used in multiplayer competative games. not going to rule out better creation tools, but I’m having much more fun making destructive ones at the moment :D
That’s funny, the smiley face. I can see it how. I guess i was thinking you procedurally generated the bumpmap and I had vound a glitch in your algorithm. Guess I was wrong. Here I was building my fortress of solitude at the top of a smiley face. Hah.
I would totally encourage you to write better and faster building tools than minecraft. See, my thinking is, and always has been, “Don’t imitate. Innovate.” If you are trying to minecraft you will never catch up. He’s got the head start. Do something he’s not doing or you don’t have a chance. (Tangentially the same argument can be applied to WoW clones.) Personally I don’t play Minecraft simply because of the slow laborious building thing. This is where yours can excel.
You’re smiley face got me to thinking about tools you can include. Let me just list a few here:
(1) A leveler that takes a x by y area (adjustable) and will bring all the squares in that area to the same height, the height of a target pixel that you’re pointing at.
(2) An extruder that builds blocks from a surface in a pattern you can draw in a little editor. (That’s where the smiley face comes in.) This could work vertically or horizontally.
(3) The ability to save “brushes” of 3 dimensional blocks to use elsewhere or to pick from a library of “brushes”
(4) Naturally the ability to lay x by y by z blocks at a time (adjustable).
That’s my 2 cents.
I liked using the additive bomb tool and getting my self stuck int he middle of the geometry and then using the destroy tool to dig myself out. Awesome!
I also love how I just fell of the edge of the world and spent 10 minutes digging my self all the way back to the top.
oh my god if you jump up in the air and hold right click while chiquita bomb is selected….
ex: http://www.newgrounds.com/dump/draw/e88319f6228b4c90122baf3d8b80f8eb.jpg
Wonderful. I’ve been trying ages to program this blocky universe thing in Unity and not burning my CPU in the process. I guess it takes some creative thinking that I don’t have :D
Good job!