Bending the fundamental laws of time and space is kind of a staple of contemporary games at this point. Titles like Portal and Braid are some of the biggest examples, but there have been more than a handful of games pulling similar shenanigans, to mixed success. Nowadays, there’s no shortage of games that allow you to rewind time or solve puzzles using clones of yourself, and it wouldn’t be unfair to ask: is anyone doing anything truly new in this area?
The answer is yes. A dude by the name of Michael Fruendt has posted a couple videos online of a Flash game he’s working on, and its primary mechanical hook is something that hasn’t really been seen before. It’s a little hard to describe but is pretty self-explanatory in motion, so just watch the video below:
Pretty awesome, right? Fruendt is building the game with Chevy Ray Johnson’s FlashPunk and creating the levels in Matt Thorson’s OgmoEditor, and it seems to be coming along nicely; he’s posted on the FlashPunk forums that the collision code is now “flawless”. It certainly looks that way!
He’s put up one other video (posted below) demonstrating the type of unique puzzles that are possible in the game:
Man, does that look cool or what? All that’s left for us to do is wait for the thing to come out. Hopefully, between now and then, “Some game thing I’m making” gets a proper title.
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This does indeed look cool, but there are a lot of game playing with euclidean space (and the heads of the people playing them) right now. You can check out hello-worlds on armor games.
http://armorgames.com/play/6007/hello-worlds
Then there’s fault line by nitrome.
http://nitrome.com/games/faultline/
Oh, man, I love that one. Fault line there blew my mind.
My biggest complaint with these games is there’s no level editor built in so once you play the X levels in the game you’re done. I’d love to play more Fault Line, I thought that game was AWESOME. But there won’t be any more. Not likely anyways.
Ya know, I’ve seen a disturbing trend in pre launch videos and pre trailer/demo videos. I mean, sure that’s what they are. But, your still excited about showing people the cool mechanic you’ve got going on and want to grab my attention right? That being said, I’m only gonna say this once here. Silent movies were cool, during the 50s. If your gonna do one now, you’d darn better have something worth watching on 4 minute silent video. Not that what you have to show isn’t cool, but come on, grab my attention for at least 30 seconds here. (sort of playing the devil’s advocate, sort of getting tired of silent traiers rant)
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