Looking through the list of Assemblee entries, there’s some pretty strange stuff to be found. But none of it, I think, is as weird as Video Game Generator: the only Assemblee game that isn’t actually a game.

Apparently this is what the games looks like. Or can look like. Dude, I don't know.
Video Game Generator is a submission by Sos that will create a generate a game based (roughly) on any title you can think of. So, for example, I type in something like Space Place 4, How Do I Dance, or ALWAYS ATTACK. ALWAYS., and BAM. Instant game.
So how is the end product? Thing is… I can’t tell. Because I haven’t been able to get a single one of them to run. But at least the creation process is quick and fun! Especially the part where if a word isn’t in the database, it substitutes it with a random word that is. If it weren’t for that, we would never have wound up with Rock Octopus.
Video Game Generator (via TIGsource forums)
Readers! Are these games any good? How much impact to the titles have on the actual game generated? Let us know in the comments! …please!














Click to play this video.
I played 3 different games and they are all the same! This is not so much a game generator then it is a level generator. The only difference between games is that they swap out the graphical elements of the game and change the song. I did try to play this game but every time I killed about 5 enemies the game would crash.
I love the idea of a Video Game Generator but, this is not one.
Click to play this video.
Well Joe, if you consider the change in gameplay to fall into swapping out behaviors of certain components in a random order, would ROM Check Fail fall into that category? Perhaps THAT game acts as a better random game generator, but works in real time. You switch from zelda attacks to mario attacks to spaceship attacks, and move from fighting gravity-goombas to asteroids, or centipede enemies.
I would say yes to that, except that ROM Check Fail only mixes and matches patterns that it knows will work together. A proper game generator in my mind could possibly make a game that was entirely unplayable, or at least very very hard to play and beat.
Swapping known components is one way of generating a game, and that’s kinda what I was expecting for this. But what if there was a game that went futher? That swapped not only known and tested components with untested and wild ways of manipulating the data. I don’t even know what controls could be added, it’s the sort of thing that could occupy a person for a long time.
And I ain’t got no time.
Um, excuse me for a moment? When was the last klik and play game that you played? Granted, most of the games created with Klik and Play, were crap. I tried one. The others, made with the more advanced software such as Multimedia Fusion 1.5/2? Not crap. Okay, Knytt stories? Not crap. There are several other good, click software games that are not crap. And I wanted to make that distinction. I know this is an old topic, but I wanted to have my say here.