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	<title>Comments on: 027 &#8211; Watchmen: The End is Nigh</title>
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	<description>Reviews for gamers with fast connections and short attention spans.  New episodes every Thursday.</description>
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		<title>By: Zxirupofrur</title>
		<link>http://www.bytejacker.com/episodes/027/comment-page-2#comment-4183</link>
		<dc:creator>Zxirupofrur</dc:creator>
		<pubDate>Sun, 23 Aug 2009 05:30:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.bytejacker.com/?p=723#comment-4183</guid>
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		<title>By: missingsayoko</title>
		<link>http://www.bytejacker.com/episodes/027/comment-page-1#comment-1646</link>
		<dc:creator>missingsayoko</dc:creator>
		<pubDate>Wed, 18 Mar 2009 22:02:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.bytejacker.com/?p=723#comment-1646</guid>
		<description>a last minute vote.
now, it&#039;s not that i have a single thing against Exploit in perticular, but for me, this week&#039;s free indie rapid fire was just Schizophrenzy vs Don&#039;t look back. at least i thought so back on thursday when i saw the nominations.
it&#039;s because i love 2d platformers so much that nothing can compete with them if you ask me. except for shmups. if exploit was a shmup i&#039;d vote for it even if it sucked.
but anyway as i said:  before playing the games, it was Shizo vs Don&#039;t. the battle didn&#039;t last for too long though.
Schizophrenzy is kinda innovative, and does feature some fresh ideas, which we all saw, so i won&#039;t go into details. but even though they&#039;re theoretically more or less based around improving the gameplay and not just being decorative, theoretically is the key word for me there. there&#039;s not much improvement in the gameplay, only a few shiny tricks. it&#039;s like special effects in movies - no matter how fresh and shiny they are, they can&#039;t make an average movie rock. so yeah, the guy is imagining he&#039;s a detective and goes crazy as you play the game and has flashbacks, but... so what? and i was kinda sad because the detective person doesn&#039;t die when he falls off a building.
on the other hand, don&#039;t look back is 100% gameplay. add 100% kickass retro graphics to that. that makes it a 200% game. and you also have to shoot a huge ass boss dog in his... ass. ^^
don&#039;t look back wins.</description>
		<content:encoded><![CDATA[<p>a last minute vote.<br />
now, it&#8217;s not that i have a single thing against Exploit in perticular, but for me, this week&#8217;s free indie rapid fire was just Schizophrenzy vs Don&#8217;t look back. at least i thought so back on thursday when i saw the nominations.<br />
it&#8217;s because i love 2d platformers so much that nothing can compete with them if you ask me. except for shmups. if exploit was a shmup i&#8217;d vote for it even if it sucked.<br />
but anyway as i said:  before playing the games, it was Shizo vs Don&#8217;t. the battle didn&#8217;t last for too long though.<br />
Schizophrenzy is kinda innovative, and does feature some fresh ideas, which we all saw, so i won&#8217;t go into details. but even though they&#8217;re theoretically more or less based around improving the gameplay and not just being decorative, theoretically is the key word for me there. there&#8217;s not much improvement in the gameplay, only a few shiny tricks. it&#8217;s like special effects in movies &#8211; no matter how fresh and shiny they are, they can&#8217;t make an average movie rock. so yeah, the guy is imagining he&#8217;s a detective and goes crazy as you play the game and has flashbacks, but&#8230; so what? and i was kinda sad because the detective person doesn&#8217;t die when he falls off a building.<br />
on the other hand, don&#8217;t look back is 100% gameplay. add 100% kickass retro graphics to that. that makes it a 200% game. and you also have to shoot a huge ass boss dog in his&#8230; ass. ^^<br />
don&#8217;t look back wins.</p>
]]></content:encoded>
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	<item>
		<title>By: TD Games</title>
		<link>http://www.bytejacker.com/episodes/027/comment-page-1#comment-1645</link>
		<dc:creator>TD Games</dc:creator>
		<pubDate>Wed, 18 Mar 2009 20:46:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.bytejacker.com/?p=723#comment-1645</guid>
		<description>@ Anthony: I understand, but next time I will come back with a better game! You&#039;ll see. :P</description>
		<content:encoded><![CDATA[<p>@ Anthony: I understand, but next time I will come back with a better game! You&#8217;ll see. :P</p>
]]></content:encoded>
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	<item>
		<title>By: Ian</title>
		<link>http://www.bytejacker.com/episodes/027/comment-page-1#comment-1635</link>
		<dc:creator>Ian</dc:creator>
		<pubDate>Wed, 18 Mar 2009 00:37:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.bytejacker.com/?p=723#comment-1635</guid>
		<description>Three excellent free indies this week.

Don’t Look Back definitely earns nerd points by virtue of it being a retelling of the legend of Orpheus. For some reason Orpheus has a gun rather than a harp but, you know, it&#039;s a videogame. Whatever. The platforming and boss fights were both frustrating, but the hard work you have to put in makes the ending all the more moving.

Then there&#039;s Exploit, which is totally sweet. The mood the game creates is superb, especially through the music which kicks arse. The story was a little trite, I would certainly have preferred something a little less boilerplate, but it didn&#039;t stop me feeling like some leet hacker. So yeah, totally sweet.

Finally we have Schizophrenzy, which has the most visual flair of the bunch but not a great deal more. The subliminal images and hallucinations were fun at first, but they&#039;re just the same things over and over. After a minute or two they&#039;re nothing more than annoyances that get in the way. The Memento like premise was a good one, but it was never expanded into any kind of story which is a real missed opportunity. I&#039;m coming across quite harsh here, which isn&#039;t my intention - there&#039;s a lot of good ideas it&#039;s just none of them were done particularly well.

Overall, my vote has to go for Don’t Look Back. It was a great effort at retelling a classic story in an interactive medium that I thoroughly enjoyed.</description>
		<content:encoded><![CDATA[<p>Three excellent free indies this week.</p>
<p>Don’t Look Back definitely earns nerd points by virtue of it being a retelling of the legend of Orpheus. For some reason Orpheus has a gun rather than a harp but, you know, it&#8217;s a videogame. Whatever. The platforming and boss fights were both frustrating, but the hard work you have to put in makes the ending all the more moving.</p>
<p>Then there&#8217;s Exploit, which is totally sweet. The mood the game creates is superb, especially through the music which kicks arse. The story was a little trite, I would certainly have preferred something a little less boilerplate, but it didn&#8217;t stop me feeling like some leet hacker. So yeah, totally sweet.</p>
<p>Finally we have Schizophrenzy, which has the most visual flair of the bunch but not a great deal more. The subliminal images and hallucinations were fun at first, but they&#8217;re just the same things over and over. After a minute or two they&#8217;re nothing more than annoyances that get in the way. The Memento like premise was a good one, but it was never expanded into any kind of story which is a real missed opportunity. I&#8217;m coming across quite harsh here, which isn&#8217;t my intention &#8211; there&#8217;s a lot of good ideas it&#8217;s just none of them were done particularly well.</p>
<p>Overall, my vote has to go for Don’t Look Back. It was a great effort at retelling a classic story in an interactive medium that I thoroughly enjoyed.</p>
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		<title>By: Zachary</title>
		<link>http://www.bytejacker.com/episodes/027/comment-page-1#comment-1633</link>
		<dc:creator>Zachary</dc:creator>
		<pubDate>Tue, 17 Mar 2009 22:46:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.bytejacker.com/?p=723#comment-1633</guid>
		<description>E.T. sucks at life (Zachary from Rochesterm NY)
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-Zachary from Rochester, NY</description>
		<content:encoded><![CDATA[<p>E.T. sucks at life (Zachary from Rochesterm NY)<br />
{seesmic_video:{&#8221;url_thumbnail&#8221;:{&#8221;value&#8221;:&#8221;http://t.seesmic.com/thumbnail/Mv6RVOmnRa_th1.jpg&#8221;}&#8221;title&#8221;:{&#8221;value&#8221;:&#8221;E.T. sucks at life&nbsp;&#8221;}&#8221;videoUri&#8221;:{&#8221;value&#8221;:&#8221;http://www.seesmic.com/video/UI31WthoeN&#8221;}}}<br />
-Zachary from Rochester, NY</p>
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	<item>
		<title>By: Ludus Novus &#187; Blog Archive &#187; News Update</title>
		<link>http://www.bytejacker.com/episodes/027/comment-page-1#comment-1631</link>
		<dc:creator>Ludus Novus &#187; Blog Archive &#187; News Update</dc:creator>
		<pubDate>Tue, 17 Mar 2009 15:52:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.bytejacker.com/?p=723#comment-1631</guid>
		<description>[...] weekly contest. It&#8217;s gotten linked by Jay is Games, Play This Thing!, and (niftily) Bytejacker. It&#8217;s cool seeing your game in someone else&#8217;s [...]</description>
		<content:encoded><![CDATA[<p>[...] weekly contest. It&#8217;s gotten linked by Jay is Games, Play This Thing!, and (niftily) Bytejacker. It&#8217;s cool seeing your game in someone else&#8217;s [...]</p>
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	</item>
	<item>
		<title>By: Miguel</title>
		<link>http://www.bytejacker.com/episodes/027/comment-page-1#comment-1627</link>
		<dc:creator>Miguel</dc:creator>
		<pubDate>Tue, 17 Mar 2009 06:59:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.bytejacker.com/?p=723#comment-1627</guid>
		<description>Worst Licenced Game {seesmic_video:{&quot;url_thumbnail&quot;:{&quot;value&quot;:&quot;http://t.seesmic.com/thumbnail/xKLukhmsax_th1.jpg&quot;}&quot;title&quot;:{&quot;value&quot;:&quot;Worst Licenced Game&#160;&quot;}&quot;videoUri&quot;:{&quot;value&quot;:&quot;http://www.seesmic.com/video/dXSTp919u3&quot;}}}</description>
		<content:encoded><![CDATA[<p>Worst Licenced Game {seesmic_video:{&#8221;url_thumbnail&#8221;:{&#8221;value&#8221;:&#8221;http://t.seesmic.com/thumbnail/xKLukhmsax_th1.jpg&#8221;}&#8221;title&#8221;:{&#8221;value&#8221;:&#8221;Worst Licenced Game&nbsp;&#8221;}&#8221;videoUri&#8221;:{&#8221;value&#8221;:&#8221;http://www.seesmic.com/video/dXSTp919u3&#8243;}}}</p>
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	<item>
		<title>By: newpageone</title>
		<link>http://www.bytejacker.com/episodes/027/comment-page-1#comment-1609</link>
		<dc:creator>newpageone</dc:creator>
		<pubDate>Mon, 16 Mar 2009 17:46:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.bytejacker.com/?p=723#comment-1609</guid>
		<description>dang, there were some good games this week.  all of them were worthy of winning IMO.  exploit broke my brain.  don&#039;t look back kept me going back for more.  but schizophrenzy just had too much going for it.  i&#039;ve got a thing for games with sanity meters.

and if i can figure out how, i&#039;m going to try hooking my camcorder up to the computer to leave video comments... my old webcam is a real peice.</description>
		<content:encoded><![CDATA[<p>dang, there were some good games this week.  all of them were worthy of winning IMO.  exploit broke my brain.  don&#8217;t look back kept me going back for more.  but schizophrenzy just had too much going for it.  i&#8217;ve got a thing for games with sanity meters.</p>
<p>and if i can figure out how, i&#8217;m going to try hooking my camcorder up to the computer to leave video comments&#8230; my old webcam is a real peice.</p>
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		<title>By: Anthony</title>
		<link>http://www.bytejacker.com/episodes/027/comment-page-1#comment-1601</link>
		<dc:creator>Anthony</dc:creator>
		<pubDate>Mon, 16 Mar 2009 00:58:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.bytejacker.com/?p=723#comment-1601</guid>
		<description>@TD Games - 

We definitely check out every submission that comes in, but unfortunately we can&#039;t give personal feedback on each one or guarantee whether or not a game will make it onto the show.  It&#039;s just an issue of time and workload.  Thanks for understanding!</description>
		<content:encoded><![CDATA[<p>@TD Games &#8211; </p>
<p>We definitely check out every submission that comes in, but unfortunately we can&#8217;t give personal feedback on each one or guarantee whether or not a game will make it onto the show.  It&#8217;s just an issue of time and workload.  Thanks for understanding!</p>
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		<title>By: TD Games</title>
		<link>http://www.bytejacker.com/episodes/027/comment-page-1#comment-1596</link>
		<dc:creator>TD Games</dc:creator>
		<pubDate>Sun, 15 Mar 2009 16:38:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.bytejacker.com/?p=723#comment-1596</guid>
		<description>@Anthony: Please could you answer my question.</description>
		<content:encoded><![CDATA[<p>@Anthony: Please could you answer my question.</p>
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